Latest transmission
Dev Update #1: Bringing the World to Life in Unity
Over the past few weeks we’ve been moving from our earlier prototype into a more complete, playable Unity environment.
Read the devlog on itch.ioA story-driven cyberpunk stealth game
Stealth. Hacking. Possession. Infiltrate as the enemy.
Aiko, Katy, Mina
Kobe & Xero · Concept art
Metal Ghost Shell is a story-driven cyberpunk stealth game set in a world of corporate power, advanced robotics and weaponised machines.
You play as Kobe, an operative who relies on stealth rather than traditional combat, alongside Xero, his robot companion. Deploy Xero into the environment, infiltrate hostile machines, possess enemy guards, manipulate security systems and turn the enemy’s own technology against them.
Real-time stealth and puzzle-solving, captured in-game from the in-development build.
On-screen text
HACK TERMINAL
Aiko
I found an unsecured terminal. Want me to open a connection?
ENTER SEQUENCE 3 / 10
Hack
Leave
01 02 03 04 05 06 07 08 09 10
ESC — LEAVE
On-screen text
Kobe
Xero—when the core opens, take the tunnel and hack the terminal. Ready?
SPACE
On-screen text
FIND THE PIN
Drag the rake across the pins to feel for the next one.
Latest transmission
Over the past few weeks we’ve been moving from our earlier prototype into a more complete, playable Unity environment.
Read the devlog on itch.io
Real-time stealth and puzzle-solving replace traditional combat. Step into shadow and Kobe’s suit bends low light, hiding him from view.
Manipulate security systems and turn the enemy’s own technology against them. Drag the rake across the pins and feel for the next one.
Infiltrate hostile machines and possess enemy guards. Take control of the core before the timer runs out.
Real-time stealth and puzzle-solving combine with a character-driven story told through visual-novel sequences. Images labelled concept art are not gameplay.
Infiltrate hostile machines and turn the enemy’s own technology against them.